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Gentry Open XII (See the description for Gentry deckbuilding restrictions)

Organized by: The Gentry Magic League

Platform: MTG Arena

The Gentry Magic League hosts events in Gentry, the budget format based on standard, that allows for up 15 Uncommons and up to 4 one-of Rares and/or Mythics.

Free to Play | Open Registration | Format: Standard | Ended | 16 of 128 Enrolled Players

Hi everybody,

Welcome to the tournament page for the Gentry Open, the tournament that celebrates the end of a Gentry Season, taking place in September and April.

The event will follow a Swiss + top x single elimination structure. This means everyone will get to play the first fase of the tournament, and will get paired with people that have comparable records, the number of rounds is based on the number of players in the event:

9-16 players : 5 rounds of swiss plus top 4 17-32 players : 5 rounds of swiss plus top 8 33-64 players : 6 rounds of swiss plus top 8

Cost of Entry

This is a free event


All matches are to be played in the 'Tournament match' mode. When you challenge someone, do not forget to switch from 'Challenge Match' to 'Tournament match'. Your game will be played in an romanogreek Arena setting, if you have another backdrop, restart your match.

You will have access to all players' decklists once the event has started. That means you will know what to expect. In round 1, we will give extra time to check if your opponent has a legal list. From then on you can check that they are playing what they listed.

This is a Gentry event. Gentry is a budget version of Standard that allows up to 4 one-of Rares and/or Mythics, and up to 15 uncommons. For power level reasons, Zenith Flare counts as Rare in Gentry. You can read more about the format and find some decklists on our website.


Since this is a unique setting and there are very specific challenges and issues that need to be addressed, please find all measures below.

Illegal decklist Arena checks for Standard legality, but not Gentry numbers. If you see your opponent has duplicate rares, more than 4 rares, or more than 15 uncommons, report this to the TO. If this happens during the pre-round check, there is no problem and the player can correct their decklist. If it happens after play has started, the penalty is a Game-loss unless the admin determines otherwise.

Illegal deck If at any point in the match it becomes clear to you that your opponent has cheated by playing something else than the decklist they submitted, make a screenshot of proof and send it to the TO. This screenshot can be of duplicate rares, uncommons they are not supposed to have, etc etc. The penalty for this infraction, if confirmed, is a disqualification. In case they are playing a completely different deck, this can be downgraded to a Match Loss. This distinction is made at the discretion of the TO.

Connection issues You are taking responsibility for your internet connection. Only in case the TO notices a Arena server based issue, will match outcome be altered. This is to avoid people "disconnecting" to force a game to restart.

Tardiness The running of this event relies on people challenging eachother in game. For that reason, rounds will have a very strict timing. When round 1 starts, the starting time for round 2 will also be set and announced. From that announcement, you have 10 minutes to start a match with your opponent. If you are not in game after 10 minutes, contact the TO through the chat on MTGMelee.

Bribery Offering something to another player in exchange for a draw or concession ruins the integrity of the tournament and will not be tolerated. If your opponent makes you such an offer, take a screenshot and send it to the TO. The penalty for this is Disqualification.

The winner will receive a handmade oak and epoxy trophy and a €15 voucher for cardmarket.

The runner up will receive a €7,5 voucher.

All participants get a free pack of sleeves and a deckbox, to be collected in my bar, De Vrolijke Viking, in Ghent. Shipping option can be discussed if desired.

Glitch /that_happy_viking OFFLINE

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Archetype Breakdown

* Record includes mirror matches. Match Win Percentage (MW%) excludes mirror matches.